Games Development
Danoli3.com - Daniel Rosser's online portfolio website
Daniel has worked on the following game projects during his Degree and Diploma in Games Development
Game Projects:
Garbycle
2D game developed in the 3rd project in Game Design at UTS.
Garbycle: It's not just rubbish
Grab and throw pieces of rubbish in a physics based world to sort out the types of items into the correct type and thus helping a world starved of resources to recycle!
Game created in GML using ExtremePhysics and GameMaker
Conquistadors
A physical board game created in the second project in Game Design at UTS.
Ecolibrium
A physical card game created in the first project in Game Design at UTS.
Mall Rush
3D game developed for the final project for Daniel's game development diploma with a team of 4.
Mall Rush is a multiplayer shopping game where players have to fight off their competitors to find the best in-season clothing items before the sale ends.
Game created in C++ using OGRE, Nvidia PhysX, Raknet, FMOD and Visual Studio
Format Frenzy
2D game developed in Daniel's first year of studying his diploma with a team of 4.
Format Frenzy is a 2D game where you are a computer virus trying to survive a harddrive format by jumping from sector to sector.
Game created in C++ using SDL and Code::Blocks




